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About Me Member Anime Artist TalKeaton20/Male/United States Recent Activity Deviant for 3 Years
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Statistics 69 Deviations
212 Comments
3,778 Pageviews

Riley: Zero Beta

Newest

I'm BAAAAAAAAACK!

Sat May 9, 2009, 11:52 AM
Hey, all! I'm still alive. Two very busy semesters put me out of commission, but I will have some cool stuff up in the coming months, I promise.

The next few items I will be posting will be previews of games I have been working on; if you want to play them (or read them), you will have to contact me directly.

Glad to be back! I'm gonna drink some tea now, my new apartment has a TON of it lying around.

-Tal

deviantID

Devious Info

  • Current Residence: Burlington, Vermooooooont
  • Interests: Snowboarding, gaming, drawing, anime, et cetera. Now if only I could find the time for any of those.
  • Favourite movie: Hmm.... I dunno. I like quite a few...
  • Favourite band or musician: Switchfoot, Relient K, The Classic Crime
  • Favourite genre of music: Christian Rock, mostly, but a random bunch of other stuff too, from classical to whatever.
  • Favourite style of art: I mostly work with anime-esque characters, and almost entirely my own.
  • Operating System: Windows XP for now...
  • MP3 player of choice: MuVo TX FM, 1 GB. I like these, this is my fourth one. The other ones....died. In freak accidents.
  • Favourite game: Psychonauts, Kingdom Hearts
  • Favourite gaming platform: Nintendo DS, Wii
  • Favourite cartoon character: Ed and Al from Fullmetal Alchemist
  • Tools of the Trade: Everything I can find.

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Comments


:iconmippins:
Hey there, thank you so much for the watch! :hug: :heart:
:iconyennichan:
Thank you for your help on my final project :) [link]
:iconjust-like-shipwrecks:
Hey!
I went to Flagler with your sister for a few semesters. :) She updated her facebook status with a link to your deviantart, so I just wanted to say hi! <3

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:bulletpurple: Now taking commissions! Cheap!! [link]
:icontalkeaton:
Haha, cool. Thanks for dropping by!

^_^
:iconkittykoolkatz:
your ID is adorable! :D

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◕ ◡ ◕:blushes: please check out my Gallery :blushes:◕ ◡ ◕
:blackrose: Artistic Dark Kitten :blackrose:
:depressed: I'm Lisa the Telepathic cat :depressed:
:icontalkeaton:
Thank you so much! ^_^
:iconkittykoolkatz:
your icon is cool too :D

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◕ ◡ ◕:blushes: please check out my Gallery :blushes:◕ ◡ ◕
:blackrose: Artistic Dark Kitten :blackrose:
:depressed: I'm Lisa the Telepathic cat :depressed:
:icondebureturns:
Thankyou for stopping by, man. :D

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Are you a fighting games fan? Why not join Digital Dojo?
:icondebureturns:
S'up, Steve! Read a comment on someone's page that you're a games designer, and thought i'd stop by and have a look at your gallery. Some interesting work in there, man.

Anyway, what i wanted to say was that i'm intending to go into the videogames industry myself with my artistry, but i don't know whether i've got the skill for it. Would you be so kind as to have a look through my gallery, and tell me what you think? It'd be interesting to hear the opinion of someone who's already there.

Thankyou in advance!

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Are you a fighting games fan? Why not join Digital Dojo?
:icontalkeaton:
To say right off, my focus is more in the design aspect of games than the artistry (they're two separate focuses of the same major at the college I go to,), but I've taken most of the artist-focus courses up through this point. That being said, I may not have a ton of experience in the industry yet but I've got a very good idea of what's expected in it.

I took a look at your gallery, and it seems pretty good. You look like you've got a lot of the basic skills down, especially in terms of anatomy of characters (which is oh-so-extraordinarily important). I would like to know what programs you're using in most of your art in your gallery- It's good to have a lot of experience in Photoshop and Flash especially. Illustrator is good as well, but it's not as versatile.

Some things to note:

-Speed.
It's vitally important in the Game industry where everything's on a watertight schedule. Spend some time learning to do what you already do but faster. Set a goal for yourself with a time limit. I know, time limits sometimes get in the way of making better art, but with practice you can bring both speed and quality up.

-Modding
Modding is a good way to start a game-related portfolio. Find a 2D game that will let you edit the art legally, and create a new tileset or character design, or better yet overhaul the entire game's graphics.

-Concept Art
This is another instance where speed is a factor- in the game industry, when pitching an art direction you need a ton of quick drawings that convey the art style you're going for in everything from environment to characters to even the menu.

And the big one...

-3D
This is a stumbling block for quite a few artists I know in my major. A good percentage of them are excellent 2D artists, but cannot do 3D to save their lives. In the current state of the game industry, 3D modeling/texturing/animation is vital, so if you can get any access to a 3D modeling program like Maya or 3D Max, do so and start playing around with it as soon as you can.

Again, you look like you've got a good base set of skills, so now's the time to start branching out, broadening that skill base. If there's any other way I can help, let me know, and keep me posted on what you're up to!

-Tal

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